Beta v1.5 changelog
UPDATE 08/27/2020
v1.5 build
+ Move camera by moving mouse to the edges of the screen
+ Message displays when you collect enough energy to build an Extractor
+ Pick up energy as you move over it
+ Enemies drop energy upon being killed
+ Unit/enemy pathfinding fixed, made more immediate
+ Units idly animate
+ Enemy radar on the scan overlay tells you when enemies will spawn in Fog of War
+ New ranged enemy: Spitter
+ Better enemy AI: choosing better targets
+ Select next unit button: focuses camera on units that can still move/act
+ Some new SFX: enemies, unit actions
+ Slice-based menus
+ Setting for hiding OS mouse
* Cleaner UI interactions, buttons now activate on mouse release instead of mouse down
* Unit HUD displays current/max movement
* Sprite animations can appear on GUI, not just on map layers
* Monsters cannot spawn within a small radius of your starting units
* Tweaked difficulty on campaign Levels, specifically making them more beatable
- Removed wait button, wasn't necessary
Get Katja's Abyss: Tactics
Katja's Abyss: Tactics
A turn-based tactical game with minesweeper-inspired mechanics. Play the campaign to learn what Katja's planning.
Status | Released |
Author | OneHundredThousand |
Genre | Strategy, Puzzle |
Tags | 2D, 8-Bit, ohrrpgce, Pixel Art, Singleplayer, Tactical, Tactical RPG, Turn-based Strategy |
Languages | English |
More posts
- Steam Keys RestockedJun 07, 2024
- v2.9 ChangelogJul 16, 2021
- The Big Gay Update (v2.8)Jun 05, 2021
- Steam Keys RestockedJun 02, 2021
- Hotfix 1.0.3May 03, 2021
- v2.6 Changelog (minor update)Apr 26, 2021
- Steam KeysApr 24, 2021
- v2.5 (Steam Release)Apr 23, 2021
- Hotfix 1.0.2Apr 15, 2021
- Hotfix 1.0.1Apr 13, 2021
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